Config File
Preview Of The Config FIle
Config = {
Framework = {
Type = 'qb', -- qb, esx, none
ResourceName = 'qb-core', -- qb-core, es_extended,
},
Voice = {
Type = 'pma', -- pma
ResourceName = 'pma-voice', -- pma-voice,
},
Jobs = { -- Use this site to view colors, most of the times, most of the times we are using the 500 variant https://v3.tailwindcss.com/docs/customizing-colors
["police"] = { color = "blue", defaultRadio = 1 },
["ambulance"] = { color = "red", defaultRadio = 10 },
},
Events = {
["Server:PlayerLoaded"] = "QBCore:Server:PlayerLoaded", -- if you are using esx, use esx:playerLoaded
["Server:OnJobUpdate"] = "QBCore:Server:OnJobUpdate", -- if you are using esx, use esx:setJob
},
Commands = {
SetCallsign = { -- If you already have this command on your server, please read the README file to make it work on your server
enabled = true,
command = "dispatch:setcallsign",
description = "Sets your callsign",
args = { { name = "callsign", help = "The callsign you want to set" } }
},
UseAlertPanel = { -- The command to toggle the alert panel on and off, can't be disabled
command = "dispatch:alertpanel",
description = "Toggles on and off the usage of the alert panel",
args = {},
}
},
DefaultAlerts = { -- Default alerts provided in open/client/cl_defaultalerts.lua,
Shooting = {
enabled = true,
cooldown = 5 -- The cooldown in seconds before the alert can be triggered again
},
Call911 = {
enabled = true,
cooldown = 30 -- The cooldown in seconds before the alert can be triggered again
}
},
Locales = { -- Locales For UI ONLY
currentUnits = "Current Units",
addUnit = "Add Unit",
createUnit = "Create Unit",
createUnitDesc = "Create a new unit to organize your officers",
callsign = "Callsign",
vehicle = "Vehicle",
name = "Name",
radio = "Radio (Optional)",
car = "Car",
helicopter = "Helicopter",
boat = "Boat",
Plane = "Plane",
create = "Create",
alertPanel = "Alert Panel",
noAlets = "No Alerts Found",
respond = "Respond",
changeAlerts = "Change Alert",
drag = "Drag",
}
}
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