Usage And Keybinds
A guide of how to use the system and what are the default keybinds
Last updated
A guide of how to use the system and what are the default keybinds
Last updated
By default, your players default popup variations will be the notifications from the side, To swtich between variation, your players will need to use the command: /dispatch:alertpanel The variation will save and will be automatically toggled when you log in the server
To open the units & alerts panel, your players will need to press "PAGE DOWN" (By default) This is configurable in the games keybinds
To move the alert panel, your players will need to press "R Shift" (By Default) to toggle moving mode This is configurable in the games keybinds
To update the players callsign, your players will have to use the command: /dispatch:setcallsign If the command isn't enabled, please read API
There are two ways to respond to calls If your player is using the notifications variant, he will need to open the units & alerts panel and press on the pin on the alert to respond to the call
If your player is using the alert panel variant, he will need to press "ARROW UP" by default This keybind is configurable in the games keybinds
To attach units and officers to calls, your players will need to open the units & alerts panel (PAGE DOWN by default) and drag the unit / officer they want to attach to the call. To detach them from the call they will need to press the callsign on the call The attached player will automatically get a notification saying he has been attached and will get a waypoint the the alerts location