Usage And Keybinds

A guide of how to use the system and what are the default keybinds

By default, your players default popup variations will be the notifications from the side, To swtich between variation, your players will need to use the command: /dispatch:alertpanel The variation will save and will be automatically toggled when you log in the server

Units And Alerts

To open the units & alerts panel, your players will need to press "PAGE DOWN" (By default) This is configurable in the games keybinds

Units & Alerts Keybind Setting

Move Alert Panel

To move the alert panel, your players will need to press "R Shift" (By Default) to toggle moving mode This is configurable in the games keybinds

Move Alert Panel Keybind Setting

Set callsign

To update the players callsign, your players will have to use the command: /dispatch:setcallsign If the command isn't enabled, please read API

Respond

There are two ways to respond to calls If your player is using the notifications variant, he will need to open the units & alerts panel and press on the pin on the alert to respond to the call

Respond To Call Using Units & Alerts Panel

If your player is using the alert panel variant, he will need to press "ARROW UP" by default This keybind is configurable in the games keybinds

Respond To Current Call Setting

Attaching Units And Officers

To attach units and officers to calls, your players will need to open the units & alerts panel (PAGE DOWN by default) and drag the unit / officer they want to attach to the call. To detach them from the call they will need to press the callsign on the call The attached player will automatically get a notification saying he has been attached and will get a waypoint the the alerts location

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